Unity 3D Skinned Mesh Merger
Learn How to Merge Unity 3D Skinned Mesh Objects Easily
Did you export your FBX files separately, but they share the same skeleton? Don’t access to the source files?
This is the AUTOMATED solution for the problem
Source code included – Inspired by code in this Unity Forums thread: https://forum.unity.com/threads/prefab-breaks-on-mesh-update.282184/
If for some reason you have exported meshes into Unity that share the same skeleton but are not part of the same file and you want to make them follow one rig (skeleton, armature) download this package and follow this video: https://bit.ly/3BeoZss
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