GDC: Tips on your game pitch

Brian Upton describes thirty annoying or counterproductive things that you should avoid when you’re pitching your game to a publisher. Learn how publishers evaluate the games that are pitched to them, what they care about and what they don’t, and what you can do to present your own game in the best possible light.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.