Diablo: A Classic Game Postmortem

0
'Diablo': A Classic Game Postmortem

Diablo developer David Brevik returns to the GDC stage to give a classic post-mortem on Blizzard’s action RPG hit Diablo in this 2016 talk. Brevik shares key takeaways from the experience and sheds light on how the game went from a single-player, turn-based claymation DOS game to the genre-defining classic it became.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.